The coloring data structure is how information is passed to the FleCSI runtime to construct one or more unstructured mesh specialization types. More...
Public Attributes | |
std::vector< std::size_t > | color_peers |
The superset of communication peers over the global colors, i.e., for each color, this stores the maximum number of sending or receiving peers over all index spaces. | |
Color | colors |
The global number of colors, i.e., the number of partitions into which this coloring instance will divide the input mesh. | |
The coloring data structure is how information is passed to the FleCSI runtime to construct one or more unstructured mesh specialization types.
The coloring object is returned by the specialization's color
method.
Color colors |
The global number of colors, i.e., the number of partitions into which this coloring instance will divide the input mesh.
std::vector< std::size_t> color_peers |
The superset of communication peers over the global colors, i.e., for each color, this stores the maximum number of sending or receiving peers over all index spaces.